Revolver - A Simulation
Story
This was just a project to learn more about relational algebra in Blender 3D (the cylinder of the revolver!).
Simultaneously I played around with specular textures (here: 1. solid; 2. mirror on; 3. simple env-map) and particle systems.
Furthermore, it was a test to set the right animation constraints for the bullets, whilst they were revolving in the cylinder.
Here I tried to develop the feeling of how to work with Blender 3D for the first time.
